Mikhail Maksimov
Sanatorium Anthropocene Retreat
Sanatorium Anthropocene Retreat is a game set in a post-apocalyptic scenario developed by Moscow-based artist, filmmaker and game designer Mikhail Maksimov.
Drawing on texts by Bruno Latour, Nick Land and Donna J. Haraway, the game follows the adventures of a character who, upon waking up inside the Russian Pavilion, finds himself in a completely deserted place. Throughout the game, while exploring the empty Pavilion, the character is able to reconstruct the event that has changed forever the course of human history.
The soundtrack of the game is by composer Vladimir Rannev.
Windows
MINIMUM:
Requires a 64-bit processor and operating system
OS: Windows 7 SP1 / 8.1 / 10
Processor: 3.0 GHz Dual-Core - Intel Core 2 Duo E8400 / Athlon 64 X2 6000+
Memory: 2 GB RAM
Graphics: 1 GB VRAM, DirectX® 10 Compatible
DirectX: Version 9.0c
Storage: 2 GB available space
RECOMMENDED:
Requires a 64-bit processor and operating system
OS: Windows 7 SP1 / 8.1 / 10
Processor: 3.1 GHZ DUAL-CORE, INTEL® CORE I3
Memory: 4 GB RAM
Graphics: 2 GB VRAM, DirectX® 10 Compatible
DirectX: Version 11
Network: Broadband Internet connection
Storage: 2 GB available space
Mac OS X
MINIMUM:
Requires a 64-bit processor and operating system
OS: OS X 10.9 Mavericks
Processor: Intel Haswell 2 cores / 4 threads @ 2.5Ghz or equivalent
Memory: 2 GB RAM
Graphics: Nvidia or ATi GPU with 1GB Memory
Storage: 2 GB available space
RECOMMENDED:
Requires a 64-bit processor and operating system
OS: OS X 10.9 Mavericks
Processor: 2011 or newer Intel Core i5
Memory: 4 GB RAM
Graphics: Nvidia or ATi GPU with 2GB Memory
Network: Broadband Internet connection
Storage: 2 GB available space